
The third part of Wildermyth is that represented by a tactical turn-based combat. The choices we make will change our heroes in their appearance the physical transformations, the impairments they will undergo, the pieces of clothing that we will find or even just the signs of aging will be “attached” to the character’s profile, just as if it were a figurine to which pieces are added … and the weight of our choices will be always there, to show us the progress of our adventure! A very animated battle grid Whatever our choices, all our decisions will have consequences, such as taking that big ruby or not… even if only to find it in the place of the eye! The story is presented as a interactive cartoon, a sort of visual novel in which the events are narrated, our heroes confide secrets and, based on all this, in the end we will be able to make decisions related to the plot: one of our characters could meet the elderly mother who has it abandoned as a child and forgive her and re-establish the relationship, or repudiate her love and rivalry (or children!) could arise. But not only that: from the beginning of the story, we will have to make some very important decisions that will define the behaviors, skills and some enemies of the campaign. What would a RPG be without storytelling? In Wildermyth we will not only have to deal with strategic choices on the map, but also with a narrative that never tires! In the game we will see our adventurers fight, grow, age and … retreat, if they are particularly cautious. There tactics it is important during the map phase: is it better to divide the party and reveal more parts of the map, or to proceed all together and allow the monsters to reach the capital? The main goals are always marked in the upper left, and we must remember that the more the time and the more monsters will become stronger and harder to beat. The so-called “secondary quests” are also very interesting, objectives that only some of our adventurers will be able to complete. The map is a chessboard, and we will be able to move our characters on it in groups or in a solitary way, with all the dangers that derive from it: we will soon discover that dangers of different nature are hidden in the map boxes, we will meet monsters who make raids in the villages or dark individuals who they gradually turn our heroes into ravens. Everything we choose will have direct repercussions on the game world: we will be able to decide the relationships between our heroes, if they are linked by deep friendship or if they are rivals, and there will also be random events that can determine transformations or provide special bonuses during the fighting. There Countryside which we will choose will develop on several Chapters, generally three or five, and it will allow us to take many decisions different. Like all great adventures, our characters will initially only be armed with wooden spoons and pitchforks but will soon be able to wield much more dangerous and magic-infused weapons! Once you have chosen the Campaign to play in and its difficulty, we will be ready to start! The first three adventurers will be a warrior specialized in melee, a ranger proficient in ranged combat and a Mystical which can interact with terrain elements in combat. At the beginning, we will be able to customize the first three heroes (don’t worry, others will be added over the course of the story!) By defining their features, the genre (the “non-binary” trait also appears), the genre he is attracted to, and the game class. In the game we will be able to live the stories of the characters making them grow and become gods heroes known and esteemed by the local population. Wildermyth is a setting role-playing game Fantasy, which can be played in both single that in multiplayer, based on strategic choices during combat and on narrative decisions that will shape the story by changing the protagonists and the world of our adventure. The game was released in June 2021 (and you can find it at Steam), after a long open beta that allowed it to become what it is today: a turn-based procedural RPG that can be played alone or with multiple people. Don’t be frightened by the small size of the studio (made up of only two people!): Wildermyth is a small pearl, a deep game that develops on three different modes: one part management, a part storytelling and a part tactics turn-based combat on the map. The game we are talking about today is Wildermyth of the Worldwalker Games LLC, a small production house indie with only this game to his credit.
