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Kings bounty the legend demo
Kings bounty the legend demo








On the flipside, Demons actually lack a mono-species Morale bonus. If you want to include some Druids in your Demon army, the Druids will be unhappy but the Demons won't care. Racial Morale-wise, while Demons offend basically everybody else, they don't care themselves. (Inorganic) It's an interesting choice, but not very intuitive. There's a decent number of non-Demon units you can't animate as Undead, but Demons are a bit jarring since most of them are humanoid and more or less all the other units immune to necromancy are either non-humanoid (eg Devilfish, both Beholders) or are Cyclops. They're also collectively immune to necromancy. This is a very unusual quality, only shared with the Cyclops. A notable exception is that they're immune to Plague -it can't ever infect them, no matter what. For the most part, these immunities are actually a disadvantage, albeit generally not as harsh of one as Undead Spell interactions. You can't Heal them (Neither as healing nor as an attack, though curiously you can Resurrect them), Life Light does nothing to them, and several of the 'holy' benefits you can't apply to Undead can't be applied to Demons either. 'Assorted Spell immunities' can be mostly summarized as 'they're not properly treated as living units but they're also not undead'. Fights in volcanic terrain increase Defense by 50%, while fights in snowy terrain decrease Defense by 50%. To save some space, here's the effects of the Demon Ability:ĥ0% Fire resistance.










Kings bounty the legend demo